A well-received change with Command Authority is the place where stronghold bonuses affect player scores. Prior to update 5.8, a new player could gain a 150% stronghold bonus by unlocking several strongholds and filling their rooms with decorations. Strongholds retained a 100% decoration completion that is satisfied by writing the maximum allotment of decoration hooks, which contributed a 25% stronghold bonus toward the entire 150%. Players took good thing about this feature when you purchase cheap decorations and ESO gold, for example Basic Metal Chairs and Basic Junker’s Lights, in the decoration merchants; however, update 5.8 has removed decoration hook requirements and instead bases a farmer’s stronghold bonus around the number of strongholds and rooms unlocked. The Coruscant Apartment, Kaas City Apartment, and Umbaran Mobile Base would be the cheapest and easiest to totally unlock.
A 150% stronghold bonus makes achieving personal conquest goals not too difficult. For instance, completing a surgical procedure through Group Finder, just before 5.8, would typically yield 3,000 points. With the bonus applied, a gamer could earn 7,500 points for completing a similar objective. Stronghold bonuses are reflected from the Conquest interface.
As wonderful classes in SWTOR, at level 10 you will need to select your Advanced Class. The Bounty Hunter can choose on the Powertech which favors Tanking and DPS or Mercenary which focuses on Healing and DPS.
Each AC has two unique Talent Trees, different specializations, and different ‘Cylinders’. You can just have one Cylinder activate during a period, and every provides different “buffs” for ones character – They basically function like ‘stances’ in other MMOs. Each Advanced Class gains two unique Cylinders in conjunction with corresponding Talents to improve them. Both ACs obtain Combustible Gas Cylinder at level 4, that includes a chance to give a damage-over-time effect to enemy targets with each attack.
The Powertech gains entry to Ion Gas Cylinder which increases damage and threat-generation against enemies while lowering total damage taken, providing increased Armor, and increases shield generation chance – this is mostly for Tanking. The other unique Cylinder for Powertechs is High Energy Gas, which increases all elemental damage dealt, this Cylinder can be used mostly for DPS.
Once you’ve obtained all those, the overall game will feel much better and a lot nearer to the subscription model. With theses additions, you'll be able to comfortably unsubscribe, dropping into Preferred access. And I know some people who play the experience as a Preferred player quite comfortably nevertheless enjoy the sport. If you don’t take part in the GTN, you'll likely just have endgame passes, like operations weekly passes.
If you would imagine that you'll be able to absorb everything about the experience in a week, there's another solution. A refer-a-friend pass provides you with seven days of subscription access. Some people happen to be able to pull that off! If you think you'll be able to do it, I have included my refer-a-friend link assuming you don’t have one from another friend already.
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